Studio Schedule

Kate James
Introduction to Studio

~2hours


  • Studio Prompt

  • Intro Activity: Not Flat Games 

Context 

~1hour

  • Precedents Gaming

Brainstorming

~ 2hrs 


  • Brainstorm

  • Concept Thesis  

Prototyping

~ 180 mins

  • Exploring Materials 

  • Low-Fidelity Prototypes 

Critique & Feedback

~ 60 mins

  •  Mid-review + Feedback Synthesis

High-Fidelity Prototyping 
(Advanced technologies)

9hours

Introduce the Technologies to be used in the coming sessions following this link. Then presentation on each technology: Laser cutting, 3D Printing. Then introduction to the tools needed to be 3dprint and Laser cut in this link. Those are all quick presentations to show then we dive in creating the 2D/3D models and takes our files to print. When all done you can think on how you can introduce them electronics. 




  • Digital Fabrication: Laser cut + 3D Printing + 2d / 3D models (6 hrs)

  • Interactive Lab: Electronics + Arduino (120mins)

Diagramming

~ 90 mins

  • Game Manual 
Final Presentations

~ 120 mins

  • Prep Slides

  • Presentation of slide deck and prototypes